How realtime physics engines are made with Dennis Gustafsson!
Wookash Podcast - A podcast by Łukasz Ściga - Sâmbătă

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Please welcome Dennis! He's an accomplished engineer building physics engines and physics based games from scratch! This means he's often doing graphics from scratch as well, so he's well versed in rendering technology as well! We talk a lot about his work, physics engines, mobile games he made like Sprinkle and Smash Hit, but also large productions like Teardown! You can learn a lot by listening to this one!
Website: https://voxagon.se/
X: https://x.com/voxagonlabs
Teardown: https://teardowngame.com/
SEE THE RECENT ANNOUNCEMENT: https://www.youtube.com/watch?v=nbYp5BarruI !! :)
Wookash Podcast
Show links: https://podcasters.spotify.com/pod/show/lukasz-sciga
Spotify: https://open.spotify.com/show/7tExkDJcI6vvmpCguX8Ygd
Apple Podcasts: https://podcasts.apple.com/us/podcast/wookash-podcast/id1683109481
Youtube: https://www.youtube.com/channel/UC9J9u3apteD0EuFjzRpt71w
RSS: https://anchor.fm/s/dd7643a4/podcast/rss
X: https://x.com/wookash_podcast