64: Building Interface Animations

The Web Platform Podcast - A podcast by The Web Platform Podcast - Luni

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Summary

 

Val Head (@vlh), animation expert, talks with us about interaction design for the web. She discusses how developers and teams can work together to design & build motion & static  interfaces as well as the some strategies and tactics for software product design in regards to the UX and UI of interfaces.

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Free eBook: Data-Informed Product Design

http://www.oreilly.com/pub/cpc/1220

 

Designers must understand user needs to create any product. But what type of data should you look at? In her new book, Data-Informed Product Design, Pamela Pavliscak outlines a way to use data of all kinds to understand the relationship between people and technology. Generally speaking, big data is quantitative; it gives you the what, where, and when, while “thick data” provides the qualitative perspective—the how and the why.

 

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Design Sprint: A fast start to creating a great digital product

http://www.oreilly.com/pub/cpc/1221

October 20 | 10:00am PT | Banfield, Lombardo, & Wax

 

The Design Sprint is the first, and for some projects the most significant, phase of a design thinking process. It gets the entire product design and development team on the same page, reduces the risk of downstream mistakes, and generates vision-lead goals for the team to measure their success. Join Richard Banfield, C. Todd Lombardo, and Trace Wax as they explain why and how Design Sprints work and how you can use Design Sprints to enhance your own design process.

 

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