Role Playing Public Radio
A podcast by Ross Payton
423 Episoade
-  Recommendizer: Delta GreenPublicat: 16.05.2023
-  Game Designer Workshop: The Obscenity of BooksPublicat: 05.05.2023
-  What RPGs can learn from Board Games – Episode 196Publicat: 21.04.2023
-  OMG the OGL Situation?! – Episode 195Publicat: 22.01.2023
-  Game Designer Workshop: Should We 2E?Publicat: 05.12.2022
-  After Hours Preview: Synnibarr Book of FatePublicat: 16.11.2022
-  Episode 194: Game Design in Horror MoviesPublicat: 23.10.2022
-  Preview of After Hours: Synnibarr Third Edition – Character CreationPublicat: 10.10.2022
-  Episode 193: Designing Monsters for RPGs with Greg Stolze and Caleb StokesPublicat: 19.09.2022
-  After Hours Preview: Synnibarr Third Edition Ultimate Adventurer’s GuidePublicat: 13.09.2022
-  Game Designer Workshop: Jeff Barber and Caleb Stokes on RPG Design and Publishing in the Post-Pandemic WorldPublicat: 23.08.2022
-  After Hours Preview: Aesthetic GamesPublicat: 15.08.2022
-  Episode 192: Multiverse MayhemPublicat: 02.08.2022
-  Ludonarrative Dissidents Season 2 Episode 0: Card Mechanics in RPGsPublicat: 18.07.2022
-  Episode 191: The Terminator RPG and Licensed GamesPublicat: 27.06.2022
-  Episode 190: Outcasts in RPGsPublicat: 23.05.2022
-  After Hours: AD&D WG7 Castle Greyhawk – Part 1Publicat: 05.04.2022
-  Episode 189: Plundering the Public DomainPublicat: 09.03.2022
-  Pixel 2 Paper: Quake 1 Part 2 – Slipgate Chokepoint Post-MortemPublicat: 19.02.2022
-  Episode-188: The Blind Eyes – A Blades in the Dark campaign post-mortemPublicat: 05.12.2021
Role Playing Public Radio is a tabletop RPG podcast for all gamers! Our shows feature gaming advice, reviews, and discussions about the hobby. Hosted by award-winning author, Ross Payton, RPPR is a must listen for everyone interested in tabletop games. Whether you're an experienced GM or new to hobby, there's something here for you. If you want to create your own game, you can listen to our ongoing series Game Designer Workshop, where we look at every aspect of publishing RPGs, from initial design to printing and shipping your own game. In our regular episodes, We also look at some of the weirdest games ever published in our After Hours series.
