RPG Design Panelcast
A podcast by Jason Pitre
389 Episoade
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Episode 127 - Giving and Receiving Feedback
Publicat: 11.11.2017 -
Episode 126 - Ground Truth
Publicat: 08.11.2017 -
Episode 125 - The Iceberg Method
Publicat: 28.10.2017 -
Episode 124 - The CMU Playtesting Study
Publicat: 21.10.2017 -
Episode 123 - Designing for Retail
Publicat: 15.10.2017 -
Episode 122 - Kickstarter 2016
Publicat: 10.10.2017 -
Episode 121 – Historical Larp Design
Publicat: 17.09.2017 -
Episode 120 – Game Master Mechanics
Publicat: 03.09.2017 -
Episode 119 – Powered by the Apocalypse
Publicat: 15.07.2017 -
Episode 118 – Breaking into Board Games
Publicat: 08.07.2017 -
Episode 117 – What’s up in Tabletop Games?
Publicat: 02.07.2017 -
Episode 116 – Creating Horror in Games
Publicat: 24.06.2017 -
Episode 115 – Sex in Games
Publicat: 17.06.2017 -
Episode 114 – GM Troubleshooting
Publicat: 04.06.2017 -
Episode 113 – Art in Games
Publicat: 14.05.2017 -
Episode 112 – Getting Kids into Games
Publicat: 06.05.2017 -
Episode 111 – Being a Great Player
Publicat: 29.04.2017 -
Episode 110 – Converting Between Systems
Publicat: 23.04.2017 -
Epsiode 109 – Designing Intersectionally
Publicat: 02.04.2017 -
Episode 108 – Affordable Art
Publicat: 19.03.2017
The best recorded panels and seminars about analog game design and publishing
