389 Episoade

  1. Episode 127 - Giving and Receiving Feedback

    Publicat: 11.11.2017
  2. Episode 126 - Ground Truth

    Publicat: 08.11.2017
  3. Episode 125 - The Iceberg Method

    Publicat: 28.10.2017
  4. Episode 124 - The CMU Playtesting Study

    Publicat: 21.10.2017
  5. Episode 123 - Designing for Retail

    Publicat: 15.10.2017
  6. Episode 122 - Kickstarter 2016

    Publicat: 10.10.2017
  7. Episode 121 – Historical Larp Design

    Publicat: 17.09.2017
  8. Episode 120 – Game Master Mechanics

    Publicat: 03.09.2017
  9. Episode 119 – Powered by the Apocalypse

    Publicat: 15.07.2017
  10. Episode 118 – Breaking into Board Games

    Publicat: 08.07.2017
  11. Episode 117 – What’s up in Tabletop Games?

    Publicat: 02.07.2017
  12. Episode 116 – Creating Horror in Games

    Publicat: 24.06.2017
  13. Episode 115 – Sex in Games

    Publicat: 17.06.2017
  14. Episode 114 – GM Troubleshooting

    Publicat: 04.06.2017
  15. Episode 113 – Art in Games

    Publicat: 14.05.2017
  16. Episode 112 – Getting Kids into Games

    Publicat: 06.05.2017
  17. Episode 111 – Being a Great Player

    Publicat: 29.04.2017
  18. Episode 110 – Converting Between Systems

    Publicat: 23.04.2017
  19. Epsiode 109 – Designing Intersectionally

    Publicat: 02.04.2017
  20. Episode 108 – Affordable Art

    Publicat: 19.03.2017

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The best recorded panels and seminars about analog game design and publishing

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