RPG Design Panelcast
A podcast by Jason Pitre
389 Episoade
-
Episode 48 – The Writer’s Workshop
Publicat: 28.02.2015 -
Episode 47 – Playtesting Brutally
Publicat: 14.02.2015 -
Episode 46 – Least System Necessary
Publicat: 07.02.2015 -
Episode 45 – Icons and Anchors
Publicat: 31.01.2015 -
Episode 44 – Succeeding at Conventions and Trade Shows
Publicat: 24.01.2015 -
Episode 43 – Book Design First Principles
Publicat: 17.01.2015 -
Episode 42 – Adventure Design as Technology
Publicat: 10.01.2015 -
Episode 41 – Designing RPGs for Kids
Publicat: 27.12.2014 -
Episode 40 – Hacking Apocalypse World
Publicat: 14.12.2014 -
Episode 39 – Dungeons and Dragons Fifth Edition Analysis
Publicat: 07.12.2014 -
Episode 38 – Accessibility Issues for Game Designers
Publicat: 29.11.2014 -
Episode 37 – Roleplaying Scenario Design
Publicat: 22.11.2014 -
Episode 36 – My Game Will Cost What?
Publicat: 17.11.2014 -
Episode 35 – Dangerous Mechanics
Publicat: 31.08.2014 -
Episode 34 – Gaming as the Other: Race in Our Industry
Publicat: 10.08.2014 -
Episode 33 – How to Work with Editors
Publicat: 19.04.2014 -
Episode 32 – How to be a Good Playtester for Others
Publicat: 06.04.2014 -
Episode 31 – The Care and Feeding of Freelancers
Publicat: 25.03.2014 -
Episode 30 – Reaching Retailers
Publicat: 16.02.2014 -
Episode 29 – Legalese and Intellectual Property
Publicat: 08.02.2014
The best recorded panels and seminars about analog game design and publishing
