The Debug Log
A podcast by thedebuglog.com
115 Episoade
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Episode 93: Evolution of Game Networking
Publicat: 27.07.2018 -
Episode 92: Optimizing Your Game for Performance
Publicat: 05.06.2018 -
Episode 91: Is Your Game Worth It?
Publicat: 03.05.2018 -
Episode 90: World Building with Geoffrey Nahashon
Publicat: 20.03.2018 -
Episode 89: Unity 2018 Beta
Publicat: 28.02.2018 -
Episode 88: The Next Big Thing
Publicat: 30.01.2018 -
Episode 87: Game Dev Tricks
Publicat: 19.01.2018 -
Episode 86: Rapid-Fire Roundup
Publicat: 16.11.2017 -
Episode 85: The Downsides of Developer Transparency
Publicat: 10.10.2017 -
Episode 84: Game Design Breakdown - PLAYERUNKNOWN'S BATTLEGROUNDS
Publicat: 31.08.2017 -
Episode 83: Marketing Your Game on a Low Budget
Publicat: 23.08.2017 -
Episode 82: Let's Talk Security: Data Storage
Publicat: 15.08.2017 -
Episode 81: Personal Programming Methodologies
Publicat: 08.08.2017 -
Episode 80: Rapid-Fire Roundup
Publicat: 14.07.2017 -
Episode 79: Technical Directing with Benjamin Jordan
Publicat: 29.06.2017 -
Episode 78: E3 2017 Wrap-up
Publicat: 24.06.2017 -
Episode 77: Targeting AAA Game Studios with Ryan Killgore
Publicat: 16.06.2017 -
Episode 76: Design Patterns - Observer
Publicat: 31.05.2017 -
Episode 75: Mythic Structure in Game Design
Publicat: 12.05.2017 -
Episode 74: From Gamer to Game Developer with Zack Schneider
Publicat: 02.05.2017
Welcome to The Debug Log, a podcast about game development. Hosts Andrew, Obinna, and Ryan are all professional game developers. From games for health care to AAA mobile games, these guys have experienced it all and have the scars to prove it. That being said, this is not your typical developer podcast. The Debug Log balances in-depth discussions and interviews with a casual and wry sense of humor. Aiming to be both entertaining and informative, the show targets developers of all skill levels. Whether you’re just getting started or have several games under your belt, you’re sure to find something of value. Join them each week as they deep dive into the evolving world of game development.
