Design Doc
A podcast by Hannah Shaffer and Evan Rowland - Miercuri
96 Episoade
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We're Writing a Novel
Publicat: 28.03.2023 -
Packed With Care (Part 2)
Publicat: 16.02.2023 -
Packed With Care (Part 1)
Publicat: 13.01.2023 -
Actually selling our games
Publicat: 23.12.2022 -
What to do when you're sick of your game
Publicat: 10.11.2022 -
FLETs (Fiddly Little End Things)
Publicat: 05.10.2022 -
Dispatch from an on-time timeline
Publicat: 09.09.2022 -
Imperfect Inspiration
Publicat: 21.07.2022 -
Bad lo-fi game ideas to study or relax to
Publicat: 28.05.2022 -
Underdressed and over-diced
Publicat: 16.03.2022 -
Kudos Conundrum
Publicat: 24.01.2022 -
Rekindling the Flame
Publicat: 27.12.2021 -
A Cat in the Lap and Other Good Things
Publicat: 02.12.2021 -
Numbers Hide Everything
Publicat: 08.11.2021 -
The Episode Before the Kickstarter
Publicat: 19.10.2021 -
Resist the Urge to Fill Negative Space
Publicat: 24.09.2021 -
The Work of Games Is Not Just Making Games
Publicat: 31.08.2021 -
Shootin the shoot
Publicat: 27.05.2021 -
How to Compare Roleplaying Games
Publicat: 06.04.2021 -
Deluxe Edition
Publicat: 16.03.2021
Come along with Hannah and Evan in a living documentation of the game design process, from the first spark of an idea, to every disastrous surprise. It’s not an instruction manual, but a travel guide, with lots of unexpected stops along the way.
