Designer Notes

A podcast by Idle Thumbs

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84 Episoade

  1. Designer Notes 64: Robin Hunicke - Part 1

    Publicat: 03.02.2022
  2. Designer Notes 63: Josh Sawyer - Part 2

    Publicat: 10.01.2022
  3. Designer Notes 62: Josh Sawyer - Part 1

    Publicat: 08.12.2021
  4. Designer Notes 61: Chet Faliszek

    Publicat: 20.11.2021
  5. Designer Notes 60: Andy Schatz - Part 2

    Publicat: 20.10.2021
  6. Designer Notes 59: Andy Schatz - Part 1

    Publicat: 16.09.2021
  7. Designer Notes 58: Rob Daviau - Part 2

    Publicat: 15.07.2021
  8. Designer Notes 57: Rob Daviau - Part 1

    Publicat: 25.04.2021
  9. Designer Notes 56: David Dunham

    Publicat: 25.02.2021
  10. Designer Notes 55: Meg Jayanth

    Publicat: 21.08.2020
  11. Designer Notes 54: Jon Ingold - Part 2

    Publicat: 27.07.2020
  12. Designer Notes 53: Jon Ingold - Part 1

    Publicat: 18.06.2020
  13. Designer Notes 52: Roger Keating

    Publicat: 26.05.2020
  14. Designer Notes 51: Michał Drozdowski and Przemysław Marszał

    Publicat: 14.02.2020
  15. Designer Notes 50: Alex Hutchinson

    Publicat: 18.12.2019
  16. Designer Notes 49: Adam Saltsman - Part 2

    Publicat: 01.11.2019
  17. Designer Notes 48: Adam Saltsman - Part 1

    Publicat: 15.10.2019
  18. Designer Notes 47: Brendon Chung - Part 2

    Publicat: 05.08.2019
  19. Designer Notes 46: Brendon Chung - Part 1

    Publicat: 29.06.2019
  20. Designer Notes 45: Rami Ismail

    Publicat: 05.06.2019

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Why do we make games? Every designer has a different and very personal answer to that question. Soren Johnson, founder of Mohawk Games, sits down with noted designers to find out by examining their careers as a whole.

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