Designer Notes

A podcast by Idle Thumbs

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84 Episoade

  1. Designer Notes 44: Clint Hocking - Part 2

    Publicat: 31.12.2018
  2. Designer Notes 43: Clint Hocking - Part 1

    Publicat: 24.11.2018
  3. Designer Notes 42: David Sirlin - Part 2

    Publicat: 06.10.2018
  4. Designer Notes 41: David Sirlin - Part 1

    Publicat: 08.08.2018
  5. Designer Notes 40: Brian Reynolds - Part 3

    Publicat: 22.06.2018
  6. Designer Notes 39: Brian Reynolds - Part 2

    Publicat: 16.05.2018
  7. Designer Notes 38: Brian Reynolds - Part 1

    Publicat: 24.04.2018
  8. Designer Notes 37: Chris Hecker - Part 2

    Publicat: 12.03.2018
  9. Designer Notes 36: Chris Hecker - Part 1

    Publicat: 21.02.2018
  10. Designer Notes 35: Manveer Heir

    Publicat: 17.01.2018
  11. Designer Notes 34: Tyler Sigman - Part 2

    Publicat: 07.12.2017
  12. Designer Notes 33: Tyler Sigman - Part 1

    Publicat: 13.11.2017
  13. Designer Notes 32: Asher Vollmer

    Publicat: 05.10.2017
  14. Designer Notes 31: Margaret Robertson

    Publicat: 01.09.2017
  15. Designer Notes 30: Steve Gaynor - Part 2

    Publicat: 11.08.2017
  16. Designer Notes 29: Steve Gaynor - Part 1

    Publicat: 21.07.2017
  17. Designer Notes 28: George Fan

    Publicat: 16.06.2017
  18. Designer Notes 27: Lucas Pope

    Publicat: 21.05.2017
  19. Designer Notes 26: Sid Meier - Part 4

    Publicat: 06.05.2017
  20. Designer Notes 25: Sid Meier - Part 3

    Publicat: 23.02.2017

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Why do we make games? Every designer has a different and very personal answer to that question. Soren Johnson, founder of Mohawk Games, sits down with noted designers to find out by examining their careers as a whole.

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