Designer Notes
A podcast by Idle Thumbs
Categories:
84 Episoade
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Designer Notes 24: Sid Meier - Part 2
Publicat: 23.11.2016 -
Designer Notes 23: Sid Meier - Part 1
Publicat: 25.10.2016 -
Designer Notes 22: Amy Hennig - Part 2
Publicat: 04.10.2016 -
Designer Notes 21: Amy Hennig - Part 1
Publicat: 20.09.2016 -
Designer Notes 20: Liz Ryerson
Publicat: 04.08.2016 -
Designer Notes 19: Louis Castle
Publicat: 15.06.2016 -
Designer Notes 18: Offworld Trading Company
Publicat: 06.05.2016 -
Designer Notes 17: Ananda Gupta
Publicat: 01.04.2016 -
Designer Notes 16: Tyriq Plummer
Publicat: 15.02.2016 -
Designer Notes 15: Nels Anderson
Publicat: 19.01.2016 -
Designer Notes 14: Mark Herman
Publicat: 21.12.2015 -
Designer Notes 13: Jamie Cheng
Publicat: 13.11.2015 -
Designer Notes 12: Davey Wreden
Publicat: 15.10.2015 -
Designer Notes 11: Chris Avellone
Publicat: 09.09.2015 -
Designer Notes 10: Nina Freeman
Publicat: 05.08.2015 -
Designer Notes 9: Bruce Shelley
Publicat: 26.06.2015 -
Designer Notes 8: Daniel Benmergui
Publicat: 08.06.2015 -
Designer Notes 7: Brad Muir
Publicat: 04.05.2015 -
Designer Notes 6: Chelsea Howe
Publicat: 20.04.2015 -
Designer Notes 5: Daniel Cook
Publicat: 09.03.2015
Why do we make games? Every designer has a different and very personal answer to that question. Soren Johnson, founder of Mohawk Games, sits down with noted designers to find out by examining their careers as a whole.