147 Episoade

  1. 93. Same As It Ever Was - Year End Special Pt. 1

    Publicat: 28.11.2022
  2. UNLOCKED! 41. Furidashi Behind the Scenes

    Publicat: 21.11.2022
  3. 92. Ludonarrative Harmony?

    Publicat: 14.11.2022
  4. 91. VR Failing

    Publicat: 07.11.2022
  5. 90. Subjective Progression

    Publicat: 31.10.2022
  6. 89. Accessing Super Smash Bros.

    Publicat: 24.10.2022
  7. 88. Combat Encounters

    Publicat: 17.10.2022
  8. 87. Combat as Narrative

    Publicat: 10.10.2022
  9. 86. Learning Thru Immersion

    Publicat: 03.10.2022
  10. 85. The Immersion Spectrum

    Publicat: 26.09.2022
  11. 84. Hard and Soft World Building

    Publicat: 19.09.2022
  12. 83. World Building in Game Design

    Publicat: 12.09.2022
  13. 82. Progression Is [Not] Narrative (Teaser)

    Publicat: 05.09.2022
  14. 81. Player Narrative vs. Game Narrative

    Publicat: 29.08.2022
  15. 80. Storytelling Through Gameplay (Teaser)

    Publicat: 22.08.2022
  16. 79. The ”What” of Video Game Storytelling

    Publicat: 15.08.2022
  17. 78. Narrative vs. Progression (Teaser)

    Publicat: 08.08.2022
  18. 77. Narrative Delivery in Video Games

    Publicat: 01.08.2022
  19. 76. MDA: Games As Commodities? (Teaser)

    Publicat: 25.07.2022
  20. 75. Mechanics, Dynamics, Aesthetics

    Publicat: 18.07.2022

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Lauryn and Nicholas discuss gaming, ”gamers,” and game design from practical and academic perspectives.

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