Furidashi Game Design Academy
A podcast by Nicholas Theisen - Joi
147 Episoade
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74. Narrative Systems (Teaser)
Publicat: 11.07.2022 -
73. System[s] Shock
Publicat: 04.07.2022 -
72. Meaningful Mechanics, Meaningful Choices (Teaser)
Publicat: 27.06.2022 -
71. Designing UrbanPlan
Publicat: 20.06.2022 -
70. Gameplay is Narrative? w/ Ze and Nim! (Teaser)
Publicat: 13.06.2022 -
69. Aesthetics & Storytelling w/ Ze and Nim!
Publicat: 06.06.2022 -
68. Mechanics III: Action Economy (Teaser)
Publicat: 30.05.2022 -
67. Adventures in Management: Backpack Hero
Publicat: 23.05.2022 -
66. Finding Peace in 4X Games (Teaser)
Publicat: 16.05.2022 -
65. Gameplay Loops & Emergent Narrative
Publicat: 09.05.2022 -
64. Furidashi After Dark: The Mercenary Experience (Teaser)
Publicat: 02.05.2022 -
63. Tabletop Design: Social Mechanics
Publicat: 25.04.2022 -
62. Making Something True w/ Square Weasel Studio (Teaser)
Publicat: 18.04.2022 -
61. Interview w/ Square Weasel Studio
Publicat: 11.04.2022 -
60. Tabletop Design: Game Types (Teaser)
Publicat: 04.04.2022 -
59. Tabletop Design: Taking Turns
Publicat: 28.03.2022 -
58. Mechanics II - Mechanics vs. Systems (Teaser)
Publicat: 21.03.2022 -
57. Order from RNG
Publicat: 14.03.2022 -
56. Mechanics I - What Are Mechanics? (Teaser)
Publicat: 07.03.2022 -
55. Narrative Mechanics in Disco Elysium
Publicat: 28.02.2022
Lauryn and Nicholas discuss gaming, ”gamers,” and game design from practical and academic perspectives.
