Wookash Podcast
A podcast by Łukasz Ściga - Sâmbătă

Categories:
53 Episoade
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Motion Capture tech with ex-Quantic Dream engineer (Heavy Rain, Detroit Become Human) - Alex Serex
Publicat: 13.04.2024 -
On programming his game Mooselutions in C++ from scratch: Ted Bendixson
Publicat: 06.04.2024 -
Give the player all the tools from the get-go! With Kevin Peclet on Game Design in Helvetii, but also Hollow Knight & Dark Souls
Publicat: 30.03.2024 -
Chess but, you know, fun - with Oriol Cosp on his The Ouroboros King game
Publicat: 23.03.2024 -
ISO C++ committee member speaks on game programming, C++ direction and more!
Publicat: 16.03.2024 -
Make it fantastical! - the man behind the Talos Principle 2 environment
Publicat: 09.03.2024 -
The story of Tin Hearts making it against the odds - Kostas Zarifis, Creative Director
Publicat: 03.03.2024 -
Just add the rewind mechanic, what can go wrong? - Toby on Tin Hearts
Publicat: 02.03.2024 -
How to start building a game engine? C++ and OpenGL foundations in Elypso Engine
Publicat: 25.02.2024 -
Why would you learn assembly? - Elias on Low Level Game Programming & Soup Raiders
Publicat: 21.01.2024 -
What you want to optimize is server CPU time - Providence
Publicat: 17.01.2024 -
Let the artstyle drive the gameplay - Echo of the Waves
Publicat: 14.01.2024 -
Why primary button shouldn't be called 'Enter Prison' - Stellar Asylum
Publicat: 07.01.2024
Technical conversations with inspiring figures: programming, game engines, graphics, and more!