Wookash Podcast
A podcast by Łukasz Ściga - Sâmbătă

Categories:
53 Episoade
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When your game engine is Adventure Game Studio | James Spanos
Publicat: 30.11.2024 -
Narrative, dialog and design of Adventure Games | Mark Yohalem on making Primordia and Strangeland
Publicat: 23.11.2024 -
Designing distilled card game experience! | the Imposter Kings | Sina Yeganeh
Publicat: 26.10.2024 -
How A Space for the Unbound made incredible characters! | Dimas Novan Delfiano
Publicat: 28.09.2024 -
Casey Muratori on his work experience
Publicat: 21.09.2024 -
The first game to use blockchain right? | Design of Providence
Publicat: 14.09.2024 -
How much humor is packed in a noir game Cat Detective? | Maria Aloupi on Quantum P.I.
Publicat: 13.07.2024 -
Making difficulty fun in tactical shooter - Shardpunk
Publicat: 06.07.2024 -
Principal Lighting Artist on how to make stunning scenes! - Maria Yue
Publicat: 29.06.2024 -
Why Stasis: Bone Totem will haunt you in your dreams - horror design with Nic & Chris Bischoff
Publicat: 22.06.2024 -
How DragonRuby empowers you to quickly make 2D games - the creator Amir Rajan
Publicat: 09.06.2024 -
Designing jumps to be the entire game - Designer of SCHiM Nils Slijkerman
Publicat: 01.06.2024 -
Game design principles in the Case of the Golden Idol - Andrejs Klavins
Publicat: 25.05.2024 -
Deep, dark yet beautiful game Night is Grey - discussion with the director Andre Broa
Publicat: 18.05.2024 -
Thronefall developer Paul talks about design, art & rendering!
Publicat: 11.05.2024 -
How Terraformers were made - strategy game with roguelike elements
Publicat: 04.05.2024 -
HIGHLIGHT: How Global Illumination and raytracing works - Implementing Nvidia papers in Flax game engine
Publicat: 29.04.2024 -
HIGHLIGHT: How Scripting works in Flax Game Engine - incredible C++ compiler / assembly hack
Publicat: 28.04.2024 -
How Flax Game Engine works - incredible hacks and tech closeup view with author Wojciech Figat
Publicat: 27.04.2024 -
Ali Motisi behind Full Void on how it's done in custom engine in C
Publicat: 20.04.2024
Technical conversations with inspiring figures: programming, game engines, graphics, and more!