Designer Notes
A podcast by Idle Thumbs
Categories:
84 Episoade
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Designer Notes 84: Zach Barth - Part 1
Publicat: 31.08.2024 -
Designer Notes 83: Mitch Lasky - Part 2
Publicat: 06.06.2024 -
Designer Notes 82: Mitch Lasky - Part 1
Publicat: 06.05.2024 -
Designer Notes 81: Jake Solomon - Part 2
Publicat: 11.04.2024 -
Designer Notes 80: Jake Solomon - Part 1
Publicat: 05.12.2023 -
Designer Notes 79: Trent Kusters - Part 2
Publicat: 09.10.2023 -
Designer Notes 78: Trent Kusters - Part 1
Publicat: 25.09.2023 -
Designer Notes 77: Cole Wehrle
Publicat: 14.08.2023 -
Designer Notes 76: Tanya Short
Publicat: 23.06.2023 -
Designer Notes 75: Moonbreaker
Publicat: 03.05.2023 -
Designer Notes 74: Charlie Cleveland
Publicat: 13.04.2023 -
Designer Notes 73: Liz England
Publicat: 15.03.2023 -
Designer Notes 72: Harvey Smith
Publicat: 10.01.2023 -
Designer Notes 71: Matthew Davis
Publicat: 29.11.2022 -
Designer Notes 70: Justin Ma
Publicat: 09.10.2022 -
Designer Notes 69: Chris Delay - Part 2
Publicat: 15.08.2022 -
Designer Notes 68: Chris DeLay - Part 1
Publicat: 27.06.2022 -
Designer Notes 67: Old World
Publicat: 18.05.2022 -
Designer Notes 66: Luca Redwood
Publicat: 28.03.2022 -
Designer Notes 65: Robin Hunicke - Part 2
Publicat: 19.02.2022
Why do we make games? Every designer has a different and very personal answer to that question. Soren Johnson, founder of Mohawk Games, sits down with noted designers to find out by examining their careers as a whole.